Jared Emerson-Johnson

I make music for video games.

Hi there. I'm Jared Emerson-Johnson. For the past decade or so I've been the music man at Bay Area Sound—writing music, creating sound design, directing voiceover and acting in all sorts of games and occasionally in other media.

You may know me from my scores to the Sam & Max series from Telltale Games, or perhaps you have found yourself here because of my more recent work on The Walking Dead, The Wolf Among Us, Tales From the Borderlands, and/or Game of Thrones (also from Telltale).

Regardless of what brought you here, welcome! I hope I can provide you with whatever you're looking for.

Nelson Tethers Puzzle Agent

Graham Annable and Telltale Games's Nelson Tethers Puzzle Agent was one of those magical projects that seemed to come out of nowhere, and was an absolute delight to work on every step of the way.

Because production overlapped with Sam & Max: The Devil's Playhouse, I shared composition duties with Nick Mastrioanni and Rich Vreeland (Disasterpeace); you couldn't ask for a better team of collaborators.

Here are two of the cues that I wrote for the game: the main titles theme (+ some puzzle loops), and the finale environment in the old eraser factory.

If I had to describe the music to this game I'd say it's 25% Twin Peaks, 25% The Shining, 25% Silent Hill, and 25% some unknowable, dark, mind horror. I love it.